In samenwerking met The North Face organiseert wePowder op 18 november 2011 in Snowworld, Zoetermeer het Freeride Film Festival. Voor deze eerste editie van het festival werd ik gevraagd om een logo te ontwerpen. Het beeldmerk is gebaseerd op de ‘initialen’ van het festival, FFF. Ik heb de letters met elkaar verweven en hier vervolgens [...]
Read more..Thanks to 3FM’s 90′s request week, I rediscovered Dune’s “Million miles away from home”. A happy hardcore track from 1996. I loved the chord sequence and vocoder featured in the song. After some fiddling around in Propellerheads Reason I was surprised to see how this fast-paced song could be increased in tempo (240bpm) and converted [...]
Read more..As I am still developing webapps for iOS, I keep coming across problems needing a fix. As webapps are still quite ‘new’, there sometimes is no sollution yet, which requires you yourself to come up with one. Here’s another one I’d like to share: combining iScroll and jQTouch. Again, without resorting to a fork, or [...]
Read more..After the modestly succesful first season, we decided to do another season of DemonLeague. This time around I had some new – more militaristic – ideas about the layout and design, so I implemented these ideas for the start of season 2.
Read the rest of this entry..The DemonLeague was an initiative of a handful enthousiastic Counter-Strike players. They all played this game on the Demon (hence the name) servers and decided it was time for a new Dutch league, an online tournament. Servers were set up and there was – ofcourse – the demand for a portal website, like clanbase. At the time I was still studying at the College of MultiMedia in Amsterdam and I was approached for the design. The DemonLeague was a small succes, so we decided to take on a second season.
This is a small selection of the artwork I created for the DemonLeague.
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